![]() ![]() We needed to rethink things, and we needed to do it quickly. There was a moment during development where we were, in fact, facing down the fact that infiltration just wasn’t fun and there was a big deadline coming up fast. Or, worse, when those two things are happening at once. It can be grueling, especially when the build isn’t feeling fun, or a production deadline is looming. At each stage there are unique challenges-especially when bringing to life a brand new game world and working out new twists for an established and complex genre like turn-based tactics. ![]() Games like this take a long time to bring to life from the first pitches to the final product you can finally play today. It goes without saying, maybe, but this is a special day for us, and we are so excited to be sharing this game with you. Welcome to the launch of The Lamplighters League! ![]()
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